Every run carves a new maze
A first-person VR roguelike for standalone Meta Quest. Descend into the lava caves, fight your way through a maze that is never the same twice, and earn the portal home.
- Meta Quest 3
- Single player
- Roomscale & seated
The run
You start in a lava cavern that serves as your camp. Spend what you brought back last time, step through the gate, and the maze builds itself around you. Kill the boss and a portal opens. Die, and the coins you carried stay where you fell.
What is in it
A maze that regenerates
Rooms, corridors and loops are generated per run from a seed, then validated so every route to the boss and back is actually walkable.
Close, physical combat
Weapons you swing with your own hands, enemies that telegraph before they strike, and a boss that ends the run one way or the other.
Progression between runs
Coins and artifacts you bring home buy gear and upgrades in the lobby, so the next descent starts stronger than the last.
Comfort you control
Snap and smooth turning, vignette, dominant-hand switching, height calibration and a seated mode. The camera is never moved for you.
Status
Lava Maze is in development and has not been released on the Meta Horizon Store yet. This page will carry the store link once the game is published.